This is an experiment in using OpenGL with FreeBASIC fbgfx library.
The front end of the program is coded in FreeBASIC with the chess engine (an adaptation of
gnu chess 3.1) coded in BCX and linked as a static library. The chess pieces were made with
Milkshape 3D. These is no good reason to code the chess engine in as a static library except
that it allowed me to re-utilize existing code efficiently.
This program needs a modern computer and Graphics card to run efficiently.
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